AI Insights · Timothy · October 2023
Top 5 Space Games on Android in Australia Q3 2023
Discover the performance trends of the top 5 space games on the Android platform in Australia during Q3 2023, including weekly downloads, revenue, and active users.
During Q3 2023, the top 5 space games on the Android platform in Australia showcased varying performance trends in terms of weekly downloads, revenue, and active users. Below is an overview of how these games fared:
Life Bubble - My Little Planet from Homa saw a substantial increase in weekly revenue early in the quarter, peaking at around $1.5K in the week of July 17. Weekly downloads initially surged, reaching a high of approximately 13.7K in mid-July, before gradually declining to around 1.8K by the end of September. The game’s weekly active users followed a similar trend, peaking at 17K in mid-July and then stabilizing to around 6.5K by the end of the quarter.
Galaxiga Arcade Shooting Game by 1SOFT experienced fluctuating weekly revenue, with notable peaks around $5.8K in early August. Weekly downloads were fairly steady, averaging between 3.6K and 5.5K throughout the quarter. Active users remained consistent, averaging about 23K, with minor fluctuations.
Alien Invasion: RPG Idle Space from CrazyLabs LTD demonstrated a steady increase in weekly revenue, starting from $2K in late June and peaking at approximately $5.4K by the end of September. Weekly downloads saw a significant rise towards the end of the quarter, reaching over 4.6K in early September. The game's active user base also grew, peaking at 8.4K in mid-September.
Build Master: Bridge Race by UAC Studio showed growth in weekly revenue, particularly in late July and early August, peaking at around $2.2K. Weekly downloads were variable, with a notable spike to approximately 4.7K in the last week of September. Active users saw an upward trend, reaching a high of 5.5K in the final week of the quarter.
Space shooter - Galaxy attack, another offering by 1SOFT, had a consistent performance in terms of weekly revenue, with peaks around $2.2K in early September. Weekly downloads were relatively stable, averaging between 1.1K and 2K. The game maintained a steady active user base, averaging around 9.4K, with a peak of approximately 10.5K in early September.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.